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since ‎09-11-2022

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How can I have hand tracking for one hand and controller tracking for the other? Is that possible? It seems that once a controller is picked up, hand tracking for both hands is switched off. I want it to switch off only for the hand that picked up th...
Not sure why this is happening. OVRDisplay.velocity returns the correct values, but OVRDisplay.acceleration always returns (0, 0, 0)? Angularacceleration seems to also return (0,0,0)
I added the OVRHeadSetEmulator component to an OVRCameraRig, but when I press play, nothing happens, things just work as normal like I never added the component. Has anyone gotten it to work? I'm on Unity V2022.2.0f1.