EDIT: OK, my bad. I was opening the OculusWorldDemo project directly,
when I should have opened the project in
"Samples/Projects/Mac/Samples.xcworkspace"So yeah, downloaded and
unzipped the ovr SDK 0.5.0beta1 package from the download page, tried to
...
How do you launch programs in Mac Os X ?As I understand, the DK2 needs
to be the Primary Desktop, with the toolbar dragged to it in order to
run at 75Hz, at least that's my experience with it.This makes it very
difficult to see the primary desktop, a...
Hello! I am in the process of developing a recursive geometry generator
with C++ and OpenGL. (a kinda port of http://GeoKone.NET).Pretty new to
OpenGL programming and Oculus Rift, so any help would be appreciated!I
have a custom C++ project using GLF...
"helmet275" wrote:For me, I have an iMac as a primary display, the DK2
as the second display, and another monitor as a third display.The
OculusConfigUtil can operate fine with this setup. The main app runs on
the primary display and the demo launches...
Thank you! This works perfectly with the DK2. Takes me really back, used
to play so much Quake 1 and Quakeworld back in the day. Funny to see
this world from a totally different viewpoint. Actually started playing
the single player campaign again jus...
"jherico" wrote:"inDigiNeous" wrote:Yay! Got it working.
congrats!"inDigiNeous" wrote: float projectionCenterOffset = 4.0f *
eyeProjectionShift / hmd->HScreenSize;You should find that the final
value of projectionCenterOffset is ~0.15, and is the sam...
Yay! Got it working. What a feeling after learning C++, modern OpenGL,
GLSL and everything related to that for the past 4 months to actually
see proper stereoscopic rendering running inside the Rift Thanks to
jherico, rupy and LianDM for helping out...
"rupy" wrote:the snowflakes should align in the lenses, you can directly
see that wont work looking at your image which is symmetricalThanks for
the clarification rupy, I also noticed it today while going through the
example code from
https://github....