Found the fix to this (for me). Launch the (a) problem game. Once
inside, press the oculus button on the right controller to get back to
your environment. Go to the quick settings menu and toggle the boundary
from stationary to room scale. Then resum...
I had the same problem and fixed it. OP means once you launch your game,
press the oculus button on the right controller to get back out. In the
quick settings menus, toggle the boundary from stationary to room scale.
Then resume your game. For me, t...
Just to follow up on my own reply above, I am on the latest OS for Quest
3. I cleared all boundary history, and created a new room size boundary.
Behavior is the same. Room boundary recognized in environment, but when
I launch Golf + , there is a sta...
This happened to me too. My home environment recognizes the room
boundary, but the launcher shows a stationary boundary under me and in
Golf + (not Golf 5 for me) I get the same teardrop behavior that
coffeekuni_0130 described.
Yes, it was working with my Quest Pro until I tried it yesterday. It now
fails on "obtaining IP address". I used to be able to get past this by
changing the sharing properties of my PC's internet adapter to allow the
local area connection created by ...