oh wow sorry, I forgot where I was for a sec :).I don't think there's
anything exposed in the unreal SDK at the moment. You can call through
to the openxr apis though:
https://developer.oculus.com/documentation/native/android/native-multimodal/
You have to specifically enable 'multimodal'. It's not the default.
Check out the docs (I'm assuming you're using Unity):
https://developer.oculus.com/documentation/unity/unity-multimodal/#setup