HiI'm developing a PC VR app with the Oculus integration for Unity. In
this app, the virtual space should should align to the physical
space.-The documentation states that one should use the "stage tracking
space" when creating apps like this to keep...
Tested it with Unity 2022.3, the latest OpenXR version (1.8.2) and the
latest Oculus Integration (v56) and I still encountered the issues.
Enabling the feature as requested in the popup broke the tracking with
my XR rig and leaving it disabled brings...
Thanks! I've looked into it, but as far as I understand, those features
only work on the Quest itself and not in PC-VR with the Quest in
Link-Mode. Or if they work you'd need the "stage" tracking space mode to
keep the tracking space aligned, which d...