My Kickstarter for our in-shoe "virtual treadmill" system is now up and
built a system consisting of a bunch of sensors that you slip into yo...
Think of it as being a more affordable, less bulky, alternative to an
omni-directional treadmill...and it lets you jump as well as walk and
run.Detection of hand-gestures is possible of course - but it's not very
natural. If you want that "holodeck e...
"SwordArtOnline" wrote:Hey Steve,Firstly, your video doesn't show the
multiple degrees of freedom that one would have from just including the
Oculus. Is it safe to assume yours hasn't arrived yet? I think this will
be a major boon to your pitch as it...
The two problems with using the Wii Balance board with VR are that:1)
You have to be careful not to fall off of the thing - which isn't so
easy when you have a VR headset on.2) You can't jump. Because (aside
from the risk of falling off) the Wii bala...
The idea behind treadmills and such is that they relieve your hands from
controlling motion through the world and leave them free to do what
hands really do - grasping, shooting, gesturing and so forth.This was
less of a problem before HMD's because ...