My Kickstarter for our in-shoe "virtual treadmill" system is now up and
running!http://www.kickstarter.com/projects/84362967/shoehaiku-game-vr-controllers-that-fit-in-your-shoWe've
built a system consisting of a bunch of sensors that you slip into yo...
Think of it as being a more affordable, less bulky, alternative to an
omni-directional treadmill...and it lets you jump as well as walk and
run.Detection of hand-gestures is possible of course - but it's not very
natural. If you want that "holodeck e...
"SwordArtOnline" wrote:Hey Steve,Firstly, your video doesn't show the
multiple degrees of freedom that one would have from just including the
Oculus. Is it safe to assume yours hasn't arrived yet? I think this will
be a major boon to your pitch as it...
The two problems with using the Wii Balance board with VR are that:1)
You have to be careful not to fall off of the thing - which isn't so
easy when you have a VR headset on.2) You can't jump. Because (aside
from the risk of falling off) the Wii bala...
This is very cool! Are you intending to make a commercial version - or
will you be letting people know how it works so they can build their
own? -- Steve
The idea behind treadmills and such is that they relieve your hands from
controlling motion through the world and leave them free to do what
hands really do - grasping, shooting, gesturing and so forth.This was
less of a problem before HMD's because ...