When I play in-editor with VR preview through AirLink with Unreal Engine
5.1,I see a squiggly line on the border of the pass-through field of
view, and a black surface is also visible beyond that line.Every time I
turn my head and look, the border di...
I enabled the meta xr plugin and opened the project again and hit the vr
prewview botton after connecting meta quest pro to PC by Air link, but I
could see only black screen view.
Passthrough over AirLink has a very row camera frame rate.Do i should
connect by c-cable link for the passthrough? -UE5.1-Meta Quest
Pro-Playing in editor(by AirLink)-Passthrough underlay
-UE5.1 / Meta Quest Pro / Passthrough Underlay / Play in editor with
airlink / Meta xr 54.0(the latest version) In the installing page of the
latest meta xr plugin, there is no known issues about passthrough
airlink lag problem anymore.So i installed...
When I do passthrough underlay in UE 5.1 by PIE, the quality is too bad.
Each time I turn my head, only the field of view is re-rendered. Please
tell me about the setting method that can improve the quality -Quest
pro-UE5.1-VR Preview-Passthrough und...
Is passthrough over airlink working well?When I play in-editor with VR
preview through AirLink with Unreal Engine 5.1,I see a squiggly line on
the border of the pass-through field of view, and a black surface is
also visible beyond that line.Every ti...
Um. I'm experiencing the low camera frame rate when playing in
editor(UE5.1) by airlink for the passthrough underlay. Do you also have
this problem? In the installing page of meta xr, there was saying this
issue, but the latest version of meta xr 54....