User Activity

First of all thank you Meta for the hard work to improve the SDK with a lot of frequency BUT can we please find a way to make the SDKs updates less horrible? 50% of the time after an update from the package manager something breaks in the project, an...
So I was using v65 on 2022.3.7f1 Unity, all goodI updated to v66 and in the process Unity crashed, when I reopened the project I only saw an error involving some script in the voice sdk samples, but the thing that has be pulling my hair is OVR manage...
So I have this small Quest 3 App, basically a penalty shooter, using Passthrough + Depth API + Shadows + Vulkan (as requirement for Depth)For the 3D elements I have the goal, goal keeper gloves on the user controllers, a mascot character that shoots,...
Dear Meta staff, can we please make ALL materials URP in all samples for Unity?I don't know any person using Built-In Renderer Pipeline in their Quest projects anyways.... I think this will give a lot of value to the samples offered by Meta, without ...
Hi guys first of all congrats on the quest 3 and SDK, it's a pretty neat product and I trust it will be improved over time.So I can successfully scan my room, even draw doors, furniture etc and I'm able to use it with apps and games.But the issue is ...