Keep running into this error when trying to launch capture flow, both in
my own project and in the most recent sample project from github.Not
sure what the problem is but I would guess that I have a setting
disabled somewhere? Thank in advance!
Hi Terry,It looks like Epic's VR template adds the Oculus plugin by
default. You should remove that plugin since you're using the Meta XR
plugin instead. This documentation from Meta says to use the Oculus VR
plugin for UE4 and the Meta XR plugin for...