In the meta store, is there a way to upload different package files for
different headsets? I want to have a different .package for the Quest 1
and Quest 2+.I have found a sort of way to do it. I can upload the quest
1 version then quest 2 with subse...
I can't seem to open the system keyboard on Quest 2. I open it like
this: keyboard = TouchScreenKeyboard.Open("Hello",
TouchScreenKeyboardType.Default); keyboard.active = true;
TouchScreenKeyboard.hideInput = false;
TouchScreenKeyboard.Android.consum...
When I try and upload my apk to the store I get the following error:*
APK install location should be `auto` (android:installLocation in
AndroidManifest.xml). See documentation at:
https://developer.oculus.com/distribute/publish-mobile-manifest/I set
...
This simple file browser has the same problem as the native file picker.
When you click browse and then select a folder from the native popup, it
gets stuck when you exit the popup. The solution he proposes is
basically reverting to the old file syst...
Okay I think I figured out what the problem was. If the keyboard is
opened while the trigger is held, the keyboard seems to think you
presses accept right away. My keyboard was being activated from a press
down on the trigger button. I changed it to ...
Its an issue with unity 2022.2.2+. Hopefully they'll have a fix soon. In
the meantime you'll have to revert to an earlier unity version. Read
about it here
https://issuetracker.unity3d.com/issues/android-install-location-changes-when-exporting-projec...