So I can build without issue from Unity for Android/Quest2 and load the
project no problem onto the HMD. But whenever I use the Oculus
integration build options which supposedly patch via the gradle cache it
craps out without even writing a file (it ...
This is the same issue we're having. We use a US dollar account in
Canada and Meta has been spinning us around since July 2023 with chatbot
support answers that don't actually address the issue. No-one seems to
know how to deal with the issue and the...