Does anyone have experience with audio formats in Unity when bringing in
edited video assets? I'm exporting video (H.264 Mp4) from Adobe Premiere
and using a default AAC codec for audio, but when I build a video player
in Unity for the Gear VR, the a...
So much has happened this past month, that this week I’ve been trying to
take the time to process, reflect, and land in the new reality which is
life in Los Angeles. Oculus Launchpad was an amazing experience to
participate in, and it reignited my pa...
Dev Blog 11So we are getting down to the wire with Oculus Launchpad
submissions. I’m really worried about getting my app built and working
in time. I have finalized the video assets, but I’m still having lots of
trouble integrating them into video pl...
Dev Blog 10 So we are about 2 weeks out from prototype submission, and
I’m a bit concerned. I have been running into a few issues with the
video footage that has set me back and the developers have had other
projects that they had to put first this p...
Dev Blog 9: I’m feeling really swamped with work this week and I’m
struggling to find the time I need to work on this project. I was able
to organize a meetup with LA launchpadders Monday night, and that was
really great. Though it was a small group,...
Dev Blog 8: This week, I made more progress with my project and I’m
feeling optimistic and on track. I spent two days trying to figure out
how to build video players in Unity and get them to work on mobile
headsets. Unity just came out with a new wor...