Am working with oculus integration package with Unity and for some
reason if you make the Camera Rig the child object and change the
position of the parent object. The Camera Rig position changes as well
but is different from the change in the parent...
Being working on a vr project with the oculus integration version 49
which was release just some few days back. Am using Unity for
development. After upgrading to the latest version I tried doing some
hand Grab pose but it does not work and keep show...
So this error also comes up if your trying to use the build in sample
scene oculus team created for the version 49 integration. Tried
capturing posese there but getting the same error. Manually animating
these had poses is not an option. Do you have ...