It would seem the Quest Pro is becoming quite popular in social VR apps
specifically because of the face and eye tracking features. However,
every single person I have met with a Quest Pro in social VR has
expressed disappointment that there is no to...
Right now the Quest Pro controllers seem to enter into sleep mode much
too quickly. When I am in VRChat for instance, if I do not move my hands
within about ten to fifteen seconds the controllers enter sleep mode
causing my avatars hands to drop to m...
Both my partner and I have Quest Pros. We AirLink them to our PCs and
play VRChat that way. However, we've both noticed that if we stop moving
our hands for only about 10 to 15 seconds the controllers seem to go
into a sleep mode which causes our cha...
I just received a Quest Pro today from Amazon sold and shipped by Amazon
and the box was in plastic with an intact pull tab. This is how both
controllers looked right out of the box. Like they had some kind of
residue on them. Each had a partial X sh...
Definitely not resolved but I did make an idea thread
here:https://communityforums.atmeta.com/t5/Ideas/Let-users-decide-how-quickly-their-Quest-Pro-controllers-enter/idi-p/1056250?emcs_t=S2h8ZW1haWx8ZGlnZXN0X25vdGlmaWNhdGlvbnxMSU9KMVdOUVgzSUJBN3wtMXx...
@TomCgcmfc that idea thread you linked was posted by me after the person
from Meta let me know this is something built in as a feature and to
post an idea up. It is not an issue with VRChat as others I have spoken
to are having the same issues with o...
Thank you for your response though this is disappointing to me. It does
not appear to be a problem it is a significant issue that breaks
immersion. I figured the intention was to conserve battery life but at
the cost of breaking immersion it's not a ...
Yes, please at least implement a binary tongue out variable we can use.
Having tongue tracking similar to the HTC face tracker would be amazing
but if it's not possible for some reason then at least a tongue out
boolean would be much better than noth...