I tried to use the Ray Interaction feature of the Oculus Integration SDK
to interact with Text Mesh Pro UI, but it doesn't work. The raycasting
passes through the UI surface. However, when I used the same UI surface
with the Ray Interaction feature o...
I tried to use Quest Pro with Unity via Link, but when I imported Oculus
Integration, the following error occurred. "DllNotFoundException:
AudioPluginOculusSpatializer assembly: type: member:(null) ONSPAudioSource.OnBeforeSceneLoadRuntimeMethod ()
(a...
Hi,I am not sure what your questions are exactly.However, I will give
you some sources for making those mentioned tasks on the VR side.- For
navigating a player through the scene you can follow this video. He
explained quite
understandable.https://ww...
I found a solution. It is replacing the Graphic Raycaster component with
OVR Raycaster provided by the Oculus Integration SDK. Then, set the
Pointer property to LaserPointer, which is a child in UIHelpers provided
by the Oculus Integration SDK. as we...