Dingenonma
Protege
since ‎06-29-2023
Thursday

User Statistics

  • 38 Posts
  • 2 Solutions
  • 2 Kudos given
  • 13 Kudos received

User Activity

Hola!After meshing around with the MR Utility Kit sample, I really liked the "Shadow map" version of Oppy´s shadow. I have been trying to reproduce this shadow on my own project, copying every single blueprint and setting from the PTRL sample map (th...
Hola! I really love how it looks the "low poly" mesh that appears when you scan your room. I successfully scan the room from inside my app created with UE 5.3 and using the fantastic MR Utility Kit I would like to be able make visible all the "low po...
Hola!I packed my games with hand tracking with no problem in UE 5.1 But now I have Quest3 and UE 5.3I can pack with no problem my games.BUT when I include the OculusHands in my VRpawn, the packaging simply doesn't load anymore in my Quest3Any experer...
New Quest3 (I had Quest2 for a while)Floor level is half a meter too low in the dock room. Also when I build my apps. I am floating half meter above floor level. I tried to erase boundary many times. And also to set floor level manually. Nothing work...
Hi there!I tried... every solution I found out there to solve the Air-link (and cable link) three dots issue... but nothing worked!! Sometimes my headset would randomly connect to my computer, but then when I launch Unreal Engine (that why I use Air-...
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