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since ‎08-10-2023
3 weeks ago

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When I run my game on a simulated environment through the Oculus Link, everything works fine.However when I build the app and run it on the Quest 2, the view from the previous cinematic persists for the first few frames. I have already tried these me...
I get these errors when I try to upload a new build.Validating build...["apkValidationErrorTypes":["OCULUS_PLATFORM__RELEASE_CHANNEL_DOES_NOT_EXIST"],"apkValidationErrorMessages":["The provided release channel (Production (App Lab)) does not exist."]...
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