It seems that Quest 2 software v56 has a conflict with single pass
rendering. I had to revert back to multi-pass to make my app work again.
However, we give up performance in doing so. Single Pass was working
fine with version 55. Any suggestions on ...
Hi,After upgrading to v56, my app no longer worked. We found the issue
was due to single pass rendering. We switched back to multi-pass and the
app works again. However, we give up performance. Any suggestions on how
I can get single pass working wit...
My app was working fine until I updated to the latest Quest 2 headset
software. I have the same issue with 3 other headsets after I updated to
the latest software. When I attempt to launch the app I developed, it
goes black and then bounces me back t...
I'm caught in a vicious loop. I opened a case via the store weeks ago
but they responded indicated they do not handle these types of request.
They suggested to open a case at the link they had provided but there is
no subject that aligns. I opened on...
Hi,I did that days ago and the person indicated they do not handle my
type of request. These are the options available and I must select one.
None appear to be aligned with my request. What options should I submit
under? - Administrative Changes (Del...
Seems like Iām caught in a loop and unable to access developer support.
The link provided does not take me to a place where I can submit a case
or chat with someone to assist. Pls advise how to reach the appropriate
team.
Thanks GuzzerWe found the error and it seems that v56 has a conflict
with single pass rending. We switched back to multi-pass and it works
again. However, we give up performance in doing so. Any suggestions on
what could be done to have it single pas...