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I have two Unity apps and I am side-loading them onto a Meta Quest 2. Does anyone know how to take the player into a second app by package name? (say on a button click).
Hey all,I am working on a project that is targeting a Pico G2 4K and the Meta Quest 2. When building to Pico G2 4K, I get the following issues (image #1 attached) coming from the Oculus build scripts even with Oculus disabled in the XR Plug-in Manage...
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