I have two Unity apps and I am side-loading them onto a Meta Quest 2.
Does anyone know how to take the player into a second app by package
name? (say on a button click).
Hey all,I am working on a project that is targeting a Pico G2 4K and the
Meta Quest 2. When building to Pico G2 4K, I get the following issues
(image #1 attached) coming from the Oculus build scripts even with
Oculus disabled in the XR Plug-in Manage...