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Hi,After updating to interaction sdk v60, I get an error when trying to obtain a collision like so:public void OnPointerMove(PointerEvent pointerEvent){ if(!rayInteractableEvent.enabled) return; RayInteractor handRayInteractor = pointerEvent.Data as ...
There is a tutorial on how to create an OVRSceneManager component, but after creating it and placing a cube in a scene, the cube isn't actually placed in a room like it should be. After taking off the headset and putting it back on, the position of t...