Hi,After updating to interaction sdk v60, I get an error when trying to
obtain a collision like so:public void OnPointerMove(PointerEvent
pointerEvent){ if(!rayInteractableEvent.enabled) return; RayInteractor
handRayInteractor = pointerEvent.Data as ...
There is a tutorial on how to create an OVRSceneManager component, but
after creating it and placing a cube in a scene, the cube isn't actually
placed in a room like it should be. After taking off the headset and
putting it back on, the position of t...
I have the same problem with 2022.3.13f1 when using Text Mesh Pro Input
Field. When using oculus link, the field works correctly and on press is
in focus, but when using the same app in the quest, I can't focus on the
field. Please fix this Meta...
I was using "Microsoft Edge Dev" as a default browser on windows 11 when
the problem occurred. Once the link was pasted in firefox browser, the
connection was successful. I am using rtx 2080 super gpu. Hopefully you
can pinpoint the problem with this...
Thank you for your explanation. I tried using the spatial anchors on
oculus link and it works correctly, but even without the anchors the
objects shouldn't change their position when the headset is taken off,
but the app is still running (in sleep mo...