TomG
Explorer
since ‎05-24-2013
‎02-23-2021

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Hi there,Is there an example UV-map for the hand tracked mesh somewhere?alternatively, Using Unity, I'm looking for a way to get the generated mesh from the hand tracking.At runtime the meshrenderer gets assigned a mesh but there is no way to easily ...
I'm working on Unity 5.5inside OVRCameraRig in the UpdateAnchors function:Changing the parameters or just bluntly commenting all positional and rotational code in that function does not make a difference in rendering. (i can see the cameras in the ID...
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