I am working on a unity VR application. Before starting the VR
application, it is standard to set the player floor height and boundary
within meta oculus guardian system. Once that is set you usually run the
app. Usually once the app is running, if y...
Thank you for the feedback thisjsujsu. Seems that most of the
capabilities are found here in these
links.https://developer.oculus.com/documentation/unity/unity-ovrboundary/https://developer.oculus.com/reference/unity/v60/class_o_v_r_boundary/#a53a997...