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Not sure which developed forum this would be best to raise in (Quest, Unity, Meta Spatial SDK, or SDK) but here it goes. Ideally this would go into a suggestion box but I'm not seeing a suggestion forum here.I would love to have the ability to use AR...
Hi everyone!I am having an issue with a flat 2D UI in a mixed controller & hand application. When pushing the button the hand will be blocked from moving through the UI, as expected, however the system also renders a second hand that tracks the posit...
I am trying to link a Quest 3 and an ESP32-WROOM devkit via Bluetooth Classic.The ESP32 is running the following code: #include "BluetoothSerial.h" String device_name = "ESP32-BT-follower"; BluetoothSerial SerialBT; // Bt_Status callback function voi...
Hello everyone!I am planning on building an application where a user can use their hands to directly interact with a button, a slider and a dial (as opposed to using the joystick and raycast to manipulate the UI element).Oculus has a template for vir...
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