Punched TV, thinking 'show mixed-reality objects' active. After
returning to Quest Pro from hiatus, refreshed room setup following
v66-69 updates. Since then, bumped into TV twice. Despite roomscale
boundary speed detection maxed, both head/hands. Th...
Punched TV, thinking 'show mixed-reality objects' active. After
returning to Quest Pro from hiatus, refreshed room setup following
v66-69 updates. Since then, bumped into TV twice. Despite roomscale
boundary speed detection maxed, both head/hands. Th...