Hi everyone,I'm encountering a recurring issue when entering a scene
using the comprehensive rig provided in the Meta XR All-in-One SDK.
Occasionally, I get a MissingReferenceException related to
Oculus.Interaction.Surfaces.PlaneSurface, as shown in ...
I want to extend the snap Interactable behaviour of the latest Oculus
SDK for Unity to be used from the distance (I.E. grab something from
near and put it in a "slot" in the distance). Do you have any suggestion
of how can I achieve this with the cur...