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Hi everyone,I'm encountering a recurring issue when entering a scene using the comprehensive rig provided in the Meta XR All-in-One SDK. Occasionally, I get a MissingReferenceException related to Oculus.Interaction.Surfaces.PlaneSurface, as shown in ...
I want to extend the snap Interactable behaviour of the latest Oculus SDK for Unity to be used from the distance (I.E. grab something from near and put it in a "slot" in the distance). Do you have any suggestion of how can I achieve this with the cur...