When using Meta XR Core SDK v62 on Unity 2022.3.20f1 Meta Quest 3
standalone it gets detected as a Meta Meta_Quest_Pro by
OVRPlugin.GetSystemHeadsetType Running using AirLink through Unity
editor on Windows Meta_Link_Quest_3
Thanks for your reply. I think I see where I was going wrong, I was just
using OVRPlugin.GetSystemHeadsetType() to work around a bug with Unity's
InputDevices.GetDevices returning the wrong device name for Quest 2 and
Quest 3 but was not using the OV...