jsbmg
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since ‎10-25-2024
Thursday

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Passthrough has stopped working for me in Unreal 5 with the Meta XR Plugin. The passthrough image is completely garbled. It was working fine last week. I think the v71 might have broken things. I tested this on a fresh VR Template project, by adding ...
Is C++ supported for these plugins? There is no documentation on it, and I get errors when I try and use the components in C++ Pawn classes.Are these plugins only meant to be used with blueprints?
I have an Unreal project that is basically blank. I'm using Air Link with a WiFi 6E router, getting 2401mpbs. When I hit VR preview, if I'm NOT using passthrough, I get good performance and framerate. If I enable passthrough, simply by initializing p...
When utilizing passthrough, it would be nice to use light estimation to light objects more naturally. Is this possible to do?
In my project, I'd like to write some of the functionality in C++ vs. blueprints.However, I'm unable to get past linker errors when calling functions from the Meta XR plugin. Specifically, I'm trying to create the custom Pawn, with the Oculus Control...