Don't miss our main post for important reminders, technical tips, and a
critical warning about publishing your world. Our team is here to help
with any last-minute questions. Good luck, and let's get those
submissions in! Submission Deadline: May 8, ...
Hey Creators! With the Mobile Competition submission deadline just
around the corner, we want to make sure you have all the support you
need to get your worlds submitted on time. Important Reminders:
Submission Deadline: May 8, 2025 @ 11:45pm (PT) / ...
So for those that don't know, donut.c is a piece of code that, in
real-time, renders a 3D spinning donut with text (ASCII) characters.If
you don't know how it works, check out this article by the original
programmer!It started off by me finding this ...
Hey @el.final.boss! You're correct in that you would have to remove
either the tri-mesh or SubD/primitive objects as they can't co-exist in
the same world. However, there are a couple of solutions you can
explore. You could consider replacing all the...
Would you be comfortable sharing screenshots of your current
material/shader setup in Blender? This could help me identify what might
be causing the issue.If you prefer not to share, I can try to provide
some specific troubleshooting steps for Horizo...
I haven't tried the method on both the headset and Desktop Editor, but I
have been using this approach in the Desktop Editor. By combining it
with software like Soundpad, I've been able to successfully record
custom songs and sound effects into Meta ...
As of v210, it's possible to upload audio directly to Horizon Worlds.
Here's the documentation for it.However, if you want to know how to
record audio into the Desktop Editor, here's the instructions for that:
On Windows, Meta Horizon Worlds uses the...