The End – Survival Bunker Sandbox (WIP) Survive as long as you can in an
endless, turn-based bunker simulation. Play solo or with others in a
world where every choice matters. Share, steal, or sabotage—cooperation
may keep you alive longer. Take turn...
We published Zone Wars on February 15th and have been experiencing
issues with projectiles passing through players. The problem is
inconsistent—sometimes, you can damage two players but not the third. If
you leave and rejoin, you might be able to hit...
With the first world in Horizon Worlds serving as a proof of concept, I
have been developing and refining the story I originally created a year
ago. As I built the universe and narrative within Horizon Worlds, I
finalized the first part of the book. ...
For the past year, I've been building a 5-6 world universe. Currently, I
have Zone One and Zone Wars live, with Zone 2 and Zone 3 in progress.
The initial Zone One project started as a proof of concept—an experiment
to see what was possible. At first...
With the Impression stats now available. You can launch ad campaigns,
create events, etc. Then compare the amount of impressions and visits
during those moments.
No guideline. To effectively promote your VR game on Facebook and
Instagram, consider the following streamlined strategy:Begin by
launching broad-targeted ads aimed at users interested in virtual
reality, Meta Quest, and related topics. Utilize Meta'...
After a decade in the gaming industry and nearly three years with
Horizons, it's clear that marketing a game is as crucial as developing
it. Many indie studios and small developers create games that never gain
traction due to inadequate marketing. Wi...
I been itching to get away from the Steel City story a bit and start a
new adventure. Get away from the dark and create something a bit more
colorful. I'll probably spend most my time figuring out the art style
lol. I have a couple of ideas I can run...