I apologize for not being thorough, I thought it was implied that I was
iterating through the list. I was answering your question as to what the
check was within the while loop. You are absolutely correct, you must
use an iterator. I also scripted th...
Since it's a while loop, try to keep the code clean so I do anif
distance to position of player is <= maxBlastRadiussend
applyGrenadeDamage to self with PLID (player) and PlayerPosition
(vector)Then use that applyGrenadeDamage to filter through the d...
In Desert Sand PVP I run a While loop on detonation to check the
distance from each player's position in the world, if their position is
within the range of the blast, I send the applyDamage event to that
player. This also gives you flexibility to se...