Sorry, first time building in MH. I've been trying to integrate an
explosion from the public assets library (one of those PopcornFX asset
types), but I haven't found out a way to start and stop playback of the
particle effect from code.Casting to a P...
I assume the feedback gathering for the festival went long? I got the
email from devpost on the 10th that my submission was picked-up for
feedback, but did not get an email yesterday regarding said feedback.
Super curious about it, obviously!
Agreed! Thanks a lot for that workshop earlier, Shards!I'd love to be
added to that world as well, as you had a lot of good interaction setup
code in there I'd love to peruse more for some semi-complex inventory
system I'm looking into building.And y...
Okay, great!I may have done wrong then. Will keep digging into it, now
that I know it should work and I'm probably doing something
silly.Thanks, Melissa!
I have been looking for the exact same thing myself, but to no avail.
The API used by Chop 'n' Pop to play animations on the zombies isn't
exposed in the docs.I believe all currently animated assets in the
Horizon asset library are pre-setup in Unity...