I have an asset pool in a sublevel that adds a button that brings up a
CustomUI form that returns the user to a home spawn point. When I test
the sublevel, all works as expected. However, when I load it from my
toplevel, I get "Found an object with a...
Does anyone know if there is a problem with the world insight stats (and
a timeline for fixing it?)I understand that there is supposed to be a
two day delay but for at least the last week it has been four days.I've
been using leaderboards as a hack t...
I love the detailed activity stats available for my worlds. They give me
a good idea how many people are visiting, how many hours they are
spending and even what areas they are spending time in.What I am missing
is some idea of where the traffic is c...
For personal reasons I don't like shooters or indeed any game where the
goal is to attack or kill anything, however cartoony.I realize that
eliminates a large number of Horizon Worlds games, but of the remaining,
what do you think are the most succes...
I would love to have an event in my world but I want to make sure that I
get good attendance and that participants have fun (and are motivated to
spend more time in my world!).Any advice on organizing successful
events?
Thanks. I have a top level local form set up per player and I realized
that with a bit of code I could use that for every player form, even in
the sublevels.
Thanks. I just looked at the click though results for my Galactic
Treasure Hunt game and they vary pretty randomly. Probably because there
aren't many impressions per day yet.
Thanks! The Zelda shrine type game sounds interesting. Any particular
names of examples?I already have sections of my treasure hunt game that
are locked and you need to open by finding a key. I could add opening up
other sections by solving a puzzle.