Hi everyone, I’d love to take part in the MHCP with this project: an
endless zombie-themed tower defense game (currently in beta). The idea
is to create a game full of action with minimal wait times. Any feedback
is very welcome, thank you!
https://h...
Hi everyone.I can't understand how the projectile launcher configured in
the "Simple Shooting Mechanism" demo manages to shoot toward the center
of the screen.It has no rotation, yet it's pointing downward, and its
scale is extremely large. When I tr...
Hi everyone, I'm trying (unsuccessfully so far) to force the aiming
animation. I noticed that when you equip a weapon with the gun pose set,
the animation plays for about 2 seconds (the player extends their
forearm). I'd like to keep that animation a...
Hey @BeardyDev ,Thank you so much for your feedback! I really appreciate
you taking the time to play the game and share your suggestions —
they’re very helpful and I’ll definitely be working to implement a lot
of them.Feel free to jump back into the ...
Hey @Drewls ,Thank you so much for all the valuable feedback and the
time you took to write such detailed suggestions! I really appreciate
it.I’ll most likely implement many of the things you pointed out — they
make a lot of sense and will definitely...
Hi @BeardyDev, here’s my concept. I’ll be happy if you get a chance to
try it out!
https://communityforums.atmeta.com/t5/What-I-m-Building/MHCP-project/m-p/1315303#M317
Hi @BeardyDev , thanks for sharing your world. I’ve finished the
adventure and it was truly engaging. I’m also building a world, and I
hope you'll try it out as soon as I release a playable demo.Some
feedback:It would’ve been interesting to have some...