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Just update to SDK 76 and EVERY PLAYMODE and opening of the project the Validator menu pops-up, even after clicking "ignore" on the Meta Validator.No, I don't want to use OpenXR it performs worse than OculusXR, No, my post post-processing won't be in...
Core SDK 74 now recommends using OpenXR but the performance on app start are awful for 10 seconds before the image stabalizes, I also tried with SDK 72 but the problem still is OpenXR.My start scene has many objects, 50 render passes 2K textures per ...