Trying to find best way to detect if a certain component/components have
been shotMy assumption would be to ignore all static objects, and only
send event to server if not static entity, then server can do checks
like seeing if it is Target (Componen...
I did find a way to fix it, at least at this moment but still thought I
should mention it, for others if anyone else has issue. - Horizon Worlds
User Name: Freaky Chest - Device: Desktop Editor - Time/Date: 2025-06-05
to 2025-06-07 (constant issue fo...
Trying to create gun with some texture switching, needs to run in
local.I have a script that has no issue switching between images when it
is global script, when I switch to local script and change owner to
player, it no longer works and throws, Exce...
Traffic can vary based on things like certain days have more users and
more activity. Some times as simple as a few users come, some times they
will bring in more users (send invites). The more users in the world the
more others will join (seeing mor...
Have you tried to go to the Horizon Worlds Public area (forgot name).
Got a hand full of people by talking to people in different worlds
(stopped because need to make improvements on my world). Opportunity to
also see what users may want and such.
Agree on gun tends to work much better locally (currently updating my
other Fractured (party games) to do that).getComponent can be called on
default/server script for checking if it is a target Component (or any
other shootable component that is als...
Stardew valley type games, where you farm and sell crops. There are
factory like games, where you collect resources and then have belts and
such that move resources to other machines to be processed into
something else, allowing you new upgrades and ...