Hi!I'm developing an app for Quest 2 and with recent system updates, app
is starting with passthrough, even when it is disabled on developer
options.I've been trying to track this issue, but whenever I connect adb
for a log, passthrough stays disable...
Hi back!Seems like we are using the same versions on Quest 2 and Unity
pluginsIn case it helps I'm finding this messages when the app starts in
passthrough mode:2025-06-04 10:39:50.843 24567-24593 OpenXR
com.vocces.vocces360Player I xrEnumerateEnviro...