Week 12: This week I have been altering game play and polishing.The
final submission date is coming on very quickly. Wow. OC5 is this week
too. So much going on!I am staying calm and going through all my to-do
lists. The facebook troubleshooting sess...
Week 11:Thank you so much Maria and Gordey for having Hess and I swing
by the NYU Game Center to test out our prototypes! Ryan from Conjure
Strike came by too. Such a wonderful Launch Pad Reunion Got a lot of
feedback that I am so excited to implem...
Week 10:I have been implementing music functionality. I want the worlds
and game play to be generated by music files.The following image
demonstrates where I am with my work. These cannons fire based on notes,
and then I "smash" them with the Oculus ...
On the technical side of things, I have been changing the way the puck
moves in my game and the physics of the ball. I want my game to not rely
on the Unity physics system. I have also been exploring the world my
game lives in. At the moment, everyth...
Week 7After the midpoint check-in, I talked at the NYC Unity Developer
Group about my personal pet peeves in mobile VR, how to design for the
Oculus Go and some tools I use for prototyping applications. It was so
much fun! I got a chance to articulat...