I am trying to set up IAP in oculus but I get null reference on this
call
IAP.LaunchCheckoutFlow(sku).OnComplete(OnProcessingPurchasedProductCallback);I
have set up test user with always succeeds credit card settings.
reference here
(https://develope...
Hi there. I am trying to implement in app purchase using oculus store to
my current project for Samsung Gear VR. I have set up everything and it
works like charm inside unity. Unfortunately when i build the app and
connect it to head set literally no...
it seems like they have change the way of getting a callback. as i call
IAP.LaunchCheckoutFlow(sku); i can get rid of that null reference but i
am not able to track wether the purchase was made or not. How do i get
callback in new platform sdk versio...
i get null reference exception when trying to call
IAP.LaunchCheckoutFlow(sku).OnComplete(OnProcessingPurchasedProductCallback);Here
is whole post about it
https://forums.oculus.com/community/discussion/42655/oculus-in-app-purchase-not-working-null-r...