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I have a project I've set up with the All in One sdk. However for some reason, adding the Hand Interaction building block to an otherwise empty scene leads to strange visuals on the hands - they are only visible in the left eye, and strangely distort...
My Q3 headset (engineering sample) asked me to log back in on the app, but refused to do so. Resetting it I have attempted to pair it with the app on both an Android phone and iPad. It will connect to the wifi and be 'recognised' and then attempt to ...
Rift appears to be running significantly worse since updating to the new Home hub update. I attempted to leave the 'public beta', but performance stayed poor.Is there anything I should be doing or not.It's running in 2017.2.0p4, but I've seen the per...
Hey all. Coming up against a frustrating block. Not sure if it's the app or an Android thing or... really what it could be that's doing it. It loads the scene and then crashes, throwing up this as it is doing so:W/Unity ( 3847): D/Unity ( 3847): Unlo...
Building in Unity for GearVR.I'm submitting to the store, yet QA have come back with some feedback:-Your volume buttons must adjust the volume using the VR volume UI provided by the Oculus Mobile SDK. Currently, your volume display does not function ...
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