nickpittom
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since ‎10-10-2013
3 weeks ago

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My Q3 headset (engineering sample) asked me to log back in on the app, but refused to do so. Resetting it I have attempted to pair it with the app on both an Android phone and iPad. It will connect to the wifi and be 'recognised' and then attempt to ...
Rift appears to be running significantly worse since updating to the new Home hub update. I attempted to leave the 'public beta', but performance stayed poor.Is there anything I should be doing or not.It's running in 2017.2.0p4, but I've seen the per...
Hey all. Coming up against a frustrating block. Not sure if it's the app or an Android thing or... really what it could be that's doing it. It loads the scene and then crashes, throwing up this as it is doing so:W/Unity ( 3847): D/Unity ( 3847): Unlo...
Building in Unity for GearVR.I'm submitting to the store, yet QA have come back with some feedback:-Your volume buttons must adjust the volume using the VR volume UI provided by the Oculus Mobile SDK. Currently, your volume display does not function ...
Hey folks,I'm having no luck getting Unity and the Rift working together with a GearVR project.The rift runs fine in Home and other builds. VR: Oculus could not be loaded: Failed to load symbol ovrp_GetAdapterId. [VRDevice] Initialization of device o...
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