Hello, I recently published a game on the Meta Quest Store. On the
Production channel I have version 1.1. I am working on a version 1.2 and
want to test the apk on my device. I have uninstalled my app from my
headset, use Meta Quest Developer hub to ...
Hello, how should we be implementing a movement vignette to reduce
optical flow? My project is for Meta Quest 3 and I am using the Meta
Unreal Engine fork. Post processing vignette's aren't an option because
they require HDR, and transparent mesh inf...
Hi, I am using the D-Link VR Air Bridge adapter to connect my Quest 2 to
my PC wirelessley. After about 5 minutes of me not using the headset,
the Quest 2 disconnects from Air Link. This is extremely annoying
because I am developing a VR game and eve...
Hello, I am currently developing a game for Meta Quest 2 official store
and possibly launch on App Lab first. Question: are we allowed to use
Epic Online Services for Peer 2 Peer multiplayer games? I am
specifically leveraging the Epic Online Relay.
...
This is an incredibly not ok situation. How did V54 ship with COMPLETLY
BROKEN airlink support? Why is V54 still the only available software. As
soon as airlink support being broken was discovered, there should have
been a rollback to V53 or at least...