Most people agree that natural walking using positional tracking offers
the highest presence while not causing any vection-induced VR sickness.
But because tracking space is limited, users need to switch to an
alternative locomotion technique (ALT) t...
My startup developed a Unity plugin that enables walking-in-place:
https://assetstore.unity.com/packages/tools/input-management/vr-step-60450
We developed a very sensitive step detection algorithm that can be fine
tuned to everyone's step preferences...