@imperativity do you know if there is a roadmap for when we can access
this? I need to keep the headset on while a download occurs and dont
want to depend on the user to keep it on their face. Also thanks for the
response
@imperativity Recently you guys added sleep time to the power saving
mode of the oculus go app. Is there anyway for my unity app to access
that? I need the headset to stay on while it downloads videos.