I've tested several app. like Lucky's tale or Invasion.But I was not
able to trigger the Oculus Home menu from the game with an XBoxOne
controller.Is that normal ?How is triggered theses Oculus Home/Universal
menus ?Obviously I want to be compliant w...
Hello,Even by following the different steps for development case
described in "OVR_Requests_Entitlement.h".I always get an erroneous
ovrMessage_Entitlement_GetIsViewerEntitled.Could you help me what I'm
missing please ?I'm not sure to understand the ...
Hello,I'm trying to make our new Crescent Bay work, but I've difficulty
with the Tracker.The config tools show me a "Oculus Rift Crescent Bay 3
Attached, No Tracker Attached"I've not such issue (or they were not
persistent) with previous Tracker (DK1...
Hi,I've searched a bit in forums but don't found relevant answer to
that.We know CV1 resolution + fps, will be hard to target at v-sync, and
at least will reduce a lot the range of "recommended" GPUs, then the
consumer mass.What about an asynchronous...
Hello,Please note that the last (0.4.2) SDK + VS2012 is no longer
compatible with Windows XP due
tov110instead
ofv110_xp(plus include/library path
to "DirectX SDK June 2010")We'd to change that to avoid crash on start
on windows XP.Thanks
"Sharkku" wrote:If you have Flight Simulator X you can download
FlyInside for free to see what asynchronous timewarp looks like. Euro
Truck Simulator 2 has it as well. It works very well, even if artifacts
and low framerate are noticeable when moving...
"cybereality" wrote:@Shimmer: Thanks, Shimmer. You are right. The
correct driver is currently 355.84 and the link is provided in the first
post of this thread. This is not necessarily the latest official driver
if you just go to Nvidia's website, so ...
"cybereality" wrote:@JSeb + @Mecrof: Did you read the first post of this
thread and follow the instructions? Because you need to install a
specific version of the Nvidia driver. Please try with the correct
driver.Yes I did, I had the 355.82 installed...