User Activity

Hi all,Keith "blitter" Kaisershot here (the VRTron guy). I am the programmer on a VR Jam experience called InnovoxVR, with Elizabeth Zharoff in charge of audio and Samuel Hum as the artist. In these last few hours before voting ends, it occurred to u...
Hey folks, some of you might know me as the guy who did the port of GLTron to the DK1 and DK2. Well I want to release that ASAP but when I showed it off at Connect I got multiple folks telling me that head rotations made them sick. I took a look for ...
Hi everybody,Back in April 2014 I decided I wanted to finally familiarize myself with the C++ Rift SDK, after working for a while with the Unity integration. So I picked the open-source classic GLTron to port to the Rift as an exercise. After spendin...
Hi folks,I'm in the process of porting GLTron to include VR/Rift support, and I feel like I'm *so close* but at this point I'm at my wit's end. I'm rendering twice to both halves of a single texture, camera separated for each eye, then applying the d...
Got an overwhelmingly positive response to this at tonight's SVVR meetup, so here it is...Bounce-Off!Bounce-Off! is a puzzle platformer played from the first-person perspective of a bouncy ball, where the object is to get from the starting place to t...