Completely new to Unity Here. I'm using Unity 5.3.4f1 to make a VR Game
on Oculus Rift.Currently I'm using the setting under the OVRCameraRig to
target display to be right eye only. This is the setting for the
CameraIn order to monitor what the playe...
Hi. Completely new to Unity Here. I'm using Unity 5.3.4f1 to make a VR
Game. In this game, I would need to constant swap between viewing from
left eye and viewing from right eye. I have made two scenes which are
exactly the same and put them back to ...
Hi. Completely new to Unity Here. I'm using Unity 5.3.4f1 to make a VR
Game. In this game, at one scene the person will have his Right eye
disabled so that he will be only seeing from his left eye only. In order
to achieve this effect, I put the Targ...
I duplicated the entire OVRCameraRig as shown in here and added it to
another GameObject. The settings for the first camera under OVRCameraRig
is this:And the settings for the second camera under OVRCameraRig is
this:Do i have to change the Display t...
vrdaveb said: This is not directly possible. You could make a third
camera with target eye = none to render whatever you wanted to the main
display though.Just to clarify when you said third camera, all i need to
do is duplicate the current camera i'...