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What I mean is, save on rendering by rendering only objects close, separately per eye, but objects far enough have the same stereo separation, so they could be rendered only for dominant eye and copied over the other. Would this work?
The low resolution at the edges isn't distracting because of its low detail, but because of the shimmer it creates with movement.Are there any approaches to decrease the distinctiveness of this? Does the stereo mismatch between L/R views play a facto...
DK2 owners reported the lenses being easily scratchable, esp with the cleaning cloth includeded:viewtopic.php?f=26&t=16500Was this issue fixed with Gear VR's lenses?
3D Sound for Virtual Reality and MultimediaOct 7, 1994, yes 1994, 20 years ago.http://www.amazon.com/3D-Sound-Virtual-Reality-Multimedia/dp/0120847353/ref=sr_1_1?ie=UTF8&qid=1414378750&sr=8-1&keywords=9780120847358Same thing, just a bit less pretty, ...
Before on the DK1, when running multiple demoes, the tracker would only work with the first one launched.Now with DK2 (SDK 0.4.2, FW 2,12) it's possible to run multiple demoes at once, and the tracking information is forwarded to all of them. Since t...
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