Hi,I'm working on a coop rift game for over two month now.I use some
free models of the asset store, sound effects from a free sound database
and textures somebody gives away on deviant art.I am new to game
design/development and I would be thankful ...
Hi, DownloadWin: http://goo.gl/B5ZADXLinux (untested):
http://goo.gl/084pRAMac: http://goo.gl/Kq2le2 What is
CoopRifters?CoopRifters is a game played by two players.One Playing with
the rift and the other playing on the PC. SetupExtend the screen to ...
Hi,I did not find any post on this topic so I made a new tread.When I
destroy and Instanciate the OVRPlayer Controller it freezes.No inputs
what so ever possible but the game is still running.I thought one of my
scripts or the altered PlayerControlle...
Hello Rifters,even tho I liked that the UDK felt familiar from the first
second since I’m used to use the Hammer Editor I did not feel quite at
home. I adapted to unity and I like it way more.There I stumbled over
the fun feature where you are able t...
"rc" wrote:1. Consider adding networking support. 2. Local MP is is
definitely a cool feature to have but most people won't have set-ups
that support it. 3. By adding networking people can more easily play it
with a remote partner; including yourself...
"DarkJames" wrote:Can't seem to get it working... Do you mind posting
a snippet of code where you call the controls so I can take a look? (Can
always PM if you don't want to make it public)I have no problem with
making any of my code public but I ju...
"DarkJames" wrote:Hmm... seems I can't get the Inputs to work on a
Mac... Which inputs are for the gamepad? (Just to make sure I'm setting
the right ones)Try setting up the "Horizontal" and "Vertical" for your
controller.Have no mac around so I canno...