Been going on over a year now I'd wager. DK2 not compatiable with AMD,
in particular the 290 series. All sorts of problems. First it would
blank out my main monitor if I turned the DK2 on. I had to reboot 20
times or more to get it to "stick" and be ...
Honestly I think this is what tells me Oculus is in over their heads
more than anything else. After months of just not bothering with the DK2
in part because of all the issues with getting things to run I still see
the SAME annoying issues. Nothing h...
I have the weirdest issue. I am setting up skyrim to work with Viero
Perception. I did NOT disable shadows and they were displaying
flawlessly. But I noticed that actor fade and items fade were extremely
close up.Like things faded in at maybe 10 feet...
I am getting a tearing of the image on the left eye in the DK2. It looks
like things are warping and only happens when I turn my head and engage
positional tracking. I am assuming it is a vsync issue but I have forced
vysnc to on in the Nvidia 3D opt...
Because how long has the DK2 caused black screen now with anything
resembling a recent AMD driver? A while now, just updated to the Omega
drivers and once again the black screen issue is back. You guys haven't
fixed it. I previously was using a old A...
"JakemanOculus" wrote:You don't understand how it works.Try this... put
the lighthouse behind an object such that the Vive has no line of sight
but can only see reflections on the walls. Then you will understand that
it doesn't work.When you understa...
"JakemanOculus" wrote:"davidjc" wrote:Well you do realize that the
Constellation is a totally different tracking solution I suppose. There
are like dozens of cameras on the Vive and the controllers. And the
lighthouse paints the entire room with lase...
"Mr.Creepy" wrote:"davidjc" wrote:Well you do realize that the
Constellation is a totally different tracking solution I suppose. There
are like dozens of cameras on the Vive and the controllers. And the
lighthouse paints the entire room with lasers. ...
"JakemanOculus" wrote:"davidjc" wrote:No this is wrong. The Vive tracks
the other way around. So there is almost no occlusion.How is that?
Occlusion is a function of line of sight. Both systems are subject to
this.Please explain."davidjc" wrote:There...
Usually they just try the VR headsets and give their impressions. Much
like any consumer who will buy and try these VR headsets. The reporters
feelings and impressions are absolutely valid and not paid for by Vive
or competitors.