Hey everyone! It’s been quite a while since I’ve posted here.I’ve been
working a lot on camera tracking and virtual production, and recently I
made a Unity add-on that enables realtime mixed reality using a
Kinect.NextStage Pro is an app I’ve develop...
the above youtube video for instructions on how to fly.This is a very
rough proof of concept demo. It is buggy, the environment is a
placeholder, there ar...
Directions:Use a Leap Motion Controller to pop Bubbles with your
fingers. Press the ESC Key when you're finished.Windows
now the OSX version does not work, but I ...
Pilot the TITAN DEFENDER and protect the City from a Horde of Giant
Monsters. Fight one-on-one in three different difficulties, or take the
"Legendary" Challenge and see how long you can
Thanks! Haha, I think I can wait until April Unfortunately the Kinect
skeleton tracker does not work with a moving camera. Something along the
lines of dynamic fusion would be amazing, but I don't know what the
impact would be while running on the s...
I'm wondering if the accidental way this information got out isn't
causing a lot of confusion.They seem to be saying that the DK2 will be
much closer if not the same specifications as the consumer version.
There will likely be cosmetic differences, b...
"griffin" wrote:Congratulations. BEAUTIFUL WORK!If you get a chance to
do a Mac version I'd love to try it out!Thanks! Unfortunately Leap
Motion support in Unity requires the application to be built from the
same operating system as the deliverable, ...
I've updated it to the 0.2.4 SDK, turned off the fast glow shader and
brought the player up to a "normal" height."luciferous" wrote:No mine
was fine. I feel a bit low to the ground though.My initial thought was
that by placing the ground at the same ...