https://developer.oculus.com/documentation/unity/latest/concepts/unity-hmd-emulation/I
must develop application without OuclusRift, RiftS.I use OVRCameraRig
with OVR Headset Emulator(default)So, I want to use this feature, but,
it doesn't work.Anyone...
Hi, I have read this and I tried to follow this
article.https://developer.oculus.com/documentation/platform/latest/concepts/dg-rooms/#rooms-quickstartBut
Rooms.LaunchInvitableUserFlow() dose not work well...So, I want to know
how to use this method.↓...
Now, I plug OculusRiftS, there is not warning. and emulation works
good.So, this emulation needs to use Oculus Rift, or RiftS...But, I want
to use this feature without HMD.
kaleokeomaka said: Set useProfileData = false. See Below.///
/// If true, each OVRPlayerController will use the player's physical
height. /// public bool useProfileData = true;I had the same
problem, but this comment is so useful for me! thank you!...
Thank you spacefrog!!spacefrog said:the call (
Rooms.LaunchInvitableUserFlow ...) does not work in the unity editor.
You have to actually build the app.Actually, I builded Apps for
OculusRift,,, but I will try it again! Thank you!